FAQ

What is Mondeto?

A pixel-buying game on Celo. The world map is 170 × 100 pixels. You buy pixels with USDT and paint the world your color.

How do prices work?

Each pixel starts at a base price (currently 0.003 USDT). Every time someone buys it, the price doubles. So the more times a pixel changes hands, the more expensive it gets.

What if a pixel sits unsold?

Prices don't climb forever. After a quiet window, the price halves. So abandoned land becomes cheap again — good for hunters.

Who pays whom when I buy a pixel?

If you buy a pixel from another player, they receive most of what you pay. A small platform fee (currently 3%) goes to Mondeto. If the pixel was unowned, the full amount is the contract's.

Can someone buy my pixel away from me?

Yes. Ownership is permissionless — anyone can buy any pixel at the current price. That's the whole game. But they pay you double what you paid, so getting sniped is profitable.

What network fees do I pay?

Almost nothing. Celo network fees are paid automatically in USDT inside MiniPay — typically a fraction of a cent.

Why USDT and not USDC or USDm?

v1 of Mondeto accepts USDT only. If you hold USDC or USDm, swap inside MiniPay first. Multi-stablecoin support is on the v2 roadmap.

How do leaderboards work?

Three boards: AREA (most pixels owned), EMPIRE (largest single connected territory), TYCOON (single most valuable pixel). Top players win prizes when campaigns are active.

I see weird names like "mango-curie". What are those?

When you haven't set a player name yet, Mondeto picks one for you — a fruit plus a famous (and non-controversial) figure. Set your own name on the profile page if you want.

Who runs Mondeto?

Mondeto is operated by Celo Core Co. It is not operated by, affiliated with, or endorsed by Opera or MiniPay — MiniPay is just the wallet that makes Mondeto accessible inside their app.

Where does support go?

Join us at t.me/mondetoSupport. A human (or our bot during phase 1) reads everything.

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